dictionary = 
{
    ["DictKey_WptName_80"] = "",
    ["DictKey_WptName_201"] = "",
    ["DictKey_UnitName_52"] = "",
    ["DictKey_UnitName_67"] = "New Static Object #018",
    ["DictKey_WptName_227"] = "",
    ["DictKey_GroupName_15"] = "New Static Object #003",
    ["DictKey_ActionText_121"] = "We are now flying a heading of 250 degrees at 400 knots and 1,000 feet. Fly through the gates ahead which will place us at 800 feet and offset to the right of the runway. We don’t want to directly overfly the runway. Maintain an airspeed of 350 knots.\
\
Cage the velocity vector on the HUD by pressing [C].\
",
    ["DictKey_ActionText_223"] = "Quand vous serez prêt, vous pourrez quitter la pause de la leçon et naviguer le long de la séquence de points de navigation. \
\
Devant vous se trouve une séquence de points de navigation d'un plan de vol à basse altitude. Essayez de franchir chaque porte en séquence.\
\
Appuyez sur [ESPACE] pour quitter la pause de la leçon.\
\
",
    ["DictKey_WptName_41"] = "",
    ["DictKey_GroupName_184"] = "New Static Object #028",
    ["DictKey_UnitName_73"] = "",
    ["DictKey_GroupName_21"] = "New Static Object #005",
    ["DictKey_WptName_198"] = "",
    ["DictKey_ActionText_116"] = "As your roll out on the runway heading, fly to place the velocity vector on the runway threshold and use throttle adjustments to control your glidepath to be 3 degrees.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_ActionText_113"] = "Once on the downwind leg, establish yourself at 600 feet and slow the aircraft to on-speed Angle of Attack of 8.1 degrees. This can most easily be seen on the HUD by keeping the vertical velocity indicator inside the E bracket. To the left of the HUD frame are the Angle of Attack Indexer Lights. When on-speed, the center “donut” should be lit.\
 \
Lower your landing gear by pressing [G] and lower the flaps to full down by pressing [LEFT CTRL + F].\
\
Maintain on-speed angle of attack during the downwind leg.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_ActionText_128"] = "Do not flare the aircraft, but rather continue on the glidepath and touch down at no more than 800 feet per minute. \
\
Once down, use gentle rudder input to keep aligned down the runway and use nose wheel steering once below 75 knots.\
\
Once on the ground, press [W] to brake and bring the aircraft to a halt.",
    ["DictKey_WptName_83"] = "",
    ["DictKey_GroupName_175"] = "New Static Object #026",
    ["DictKey_UnitName_197"] = "New Static Object #026",
    ["DictKey_GroupName_51"] = "New Static Object #014",
    ["DictKey_ActionText_222"] = "En sélectionnant l'option séquence de points de navigation AUTO, le système de navigation sélectionnera automatiquement le prochain point de navigation de la séquence au fur et à mesure de l'arrivée à chaque point de navigation. Ceci évite d'avoir à sélectionner manuellement le prochain point lors de la navigation dans une séquence.",
    ["DictKey_WptName_59"] = "",
    ["DictKey_ActionText_117"] = "Using what you learned in the TACAN lesson, set the TACAN to 67X and a course of 70 degrees. This is the TACAN channel for Kobuleti airfield and it will provide us useful information to line up our downwind and final approach legs of the pattern.\
\
Press [SPACEBAR] when done and you are ready to un-pause the lesson.\
",
    ["DictKey_sortie_5"] = "Point de navigation",
    ["DictKey_ActionText_146"] = "In order to display all TACAN information on the HSI and HUD, press the TCN (TACAN) pushbutton on the HSI. Upon doing so, it will be boxed.",
    ["DictKey_UnitName_76"] = "New Static Object #021",
    ["DictKey_GroupName_6"] = "Player",
    ["DictKey_WptName_189"] = "",
    ["DictKey_WptName_109"] = "",
    ["DictKey_GroupName_45"] = "New Static Object #012",
    ["DictKey_WptName_77"] = "",
    ["DictKey_ActionText_84"] = "Bien que la navigation TACAN soit un excellent outil pour retourner à votre terrain d'aviation ou à votre porte-avions, vous aurez souvent besoin d'établir des points de navigation arbitraires. C'est là qu'intervient la navigation par points de navigation. Le Hornet vous permet d'avoir trois séquences de points de navigation que vous pouvez utiliser pour marquer n'importe quoi : un point de virage, une cible ou un emplacement de menace. Les points de navigation peuvent être créés à la fois dans l'éditeur de mission et dans le cockpit du Hornet. Pour cette leçon, nous nous concentrerons sur une séquence de points de navigation déjà créée. \
\
En ce moment, la leçon est sur pause.\
\
Appuyez sur [ESPACE] pour continuer.",
    ["DictKey_WptName_166"] = "",
    ["DictKey_UnitName_194"] = "New Static Object #026",
    ["DictKey_WptName_204"] = "",
    ["DictKey_WptName_105"] = "",
    ["DictKey_UnitName_43"] = "",
    ["DictKey_UnitName_61"] = "New Static Object #014",
    ["DictKey_UnitName_182"] = "New Static Object #026",
    ["DictKey_ActionText_126"] = "Okay, turn to base.",
    ["DictKey_ActionText_143"] = "An ADF is assigned to a specific frequency, which can also be stored as a preset on one of the two radios. In the case, we have the VOR ADF near Kutaisi airfield preset as channel 2 (113.6 MHz) on radio 1. Right now, radio 1 is set to channel 1 as you can see in the channel select window for radio 1. To select a new preset channel, place your mouse over the radio 1 select dial and rotate the mouse wheel forward until 2 is displayed.\
\
When you do, you will soon here the characteristic ADF identification code for that VOR station.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_GroupName_30"] = "New Static Object #008",
    ["DictKey_ActionText_144"] = "To display the bearing to the VOR station on the HSI, we need to set the ADF switch to radio 1. To do this, right mouse button click on the ADF switch.",
    ["DictKey_UnitName_49"] = "New Static Object",
    ["DictKey_UnitName_176"] = "",
    ["DictKey_UnitName_79"] = "New Static Object #021",
    ["DictKey_ActionText_115"] = "Prior to touchdown, do not flair the aircraft, but rather let it fly into the runway with no more than 740 feet per minute, as indicated above your altitude on the HUD.\
\
That is an overview of what we will be doing. Before we try this out though, lets first set up a couple of things in the cockpit.\
\
First, set the altimeter display on the HUD to display radar (RDR) altitude.\
",
    ["DictKey_WptName_172"] = "",
    ["DictKey_WptName_214"] = "",
    ["DictKey_UnitName_179"] = "New Static Object #026",
    ["DictKey_WptName_151"] = "",
    ["DictKey_WptName_192"] = "",
    ["DictKey_WptName_38"] = "",
    ["DictKey_WptName_71"] = "",
    ["DictKey_GroupName_205"] = "New Static Object #035",
    ["DictKey_ActionText_131"] = "When you are ready, press [SPACEBAR] and I will un-pause the lesson.",
    ["DictKey_UnitName_31"] = "New Static Object #001",
    ["DictKey_WptName_56"] = "",
    ["DictKey_ActionText_125"] = "Once your left wingtip is abeam the runway threshold, start a 30 degree bank to the left while maintaining on-speed AoA. This is a bit tricky, use throttle to control your decent and stick pitch to control your angle of attack.",
    ["DictKey_ActionText_150"] = "We will navigate to the TACAN station at Kobuleti which is has TACAN IS of 67X. Enter 67 on the UFC keypad and them press the ENT (Enter) button on the UFC.",
    ["DictKey_WptName_17"] = "",
    ["DictKey_ActionText_137"] = "You can end the mission now by pressing [ESC].\
",
    ["DictKey_WptName_104"] = "",
    ["DictKey_ActionText_118"] = "We are now flying a heading of 250 degrees at 400 knots and 1,000 feet. Fly through the gates ahead which will place us at 800 feet and offset to the right of the runway. We don’t want to directly overfly the runway. Maintain an airspeed of 350 knots.\
\
Cage the velocity vector on the HUD by pressing [C].\
",
    ["DictKey_WptName_177"] = "",
    ["DictKey_WptName_158"] = "",
    ["DictKey_WptName_14"] = "",
    ["DictKey_GroupName_12"] = "New Static Object #002",
    ["DictKey_GroupName_78"] = "New Static Object #023",
    ["DictKey_UnitName_188"] = "New Static Object #026",
    ["DictKey_UnitName_191"] = "New Static Object #026",
    ["DictKey_ActionText_123"] = "Now on the downwind leg, lower your landing gear [G] and set flaps to FULL [LEFT CTRL + F] once below 250 knots.\
\
While doing this, maintain 600 feet.\
",
    ["DictKey_ActionText_114"] = "As your roll out on the runway heading, fly to place the velocity vector on the runway threshold and use throttle adjustments to control your glidepath to be 3 degrees.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_GroupName_181"] = "New Static Object #027",
    ["DictKey_GroupName_18"] = "New Static Object #004",
    ["DictKey_WptName_47"] = "",
    ["DictKey_WptName_162"] = "",
    ["DictKey_GroupName_81"] = "New Static Object #024",
    ["DictKey_WptName_35"] = "",
    ["DictKey_UnitName_46"] = "New Static Object",
    ["DictKey_descriptionNeutralsTask_4"] = "",
    ["DictKey_GroupName_36"] = "New Static Object #010",
    ["DictKey_UnitName_185"] = "New Static Object #026",
    ["DictKey_UnitName_40"] = "New Static Object #010",
    ["DictKey_ActionText_218"] = "Nous sommes actuellement au point de navigation 0, comme indiqué sur le côté droit du HUD, et entre les flèches ascendante et descendante le long du côté droit du DDI gauche. Appuyez sur la flèche vers le haut pour sélectionner le prochain repère de navigation, le 1.",
    ["DictKey_ActionText_149"] = "On the Scratch Pad, we now see that the TACAN is on and a default value of 1. Select CLR (Clear) on the UFC keypad to remove this.",
    ["DictKey_WptName_174"] = "",
    ["DictKey_GroupName_72"] = "New Static Object #021",
    ["DictKey_GroupName_75"] = "New Static Object #022",
    ["DictKey_GroupName_66"] = "New Static Object #019",
    ["DictKey_WptName_167"] = "",
    ["DictKey_WptName_155"] = "",
    ["DictKey_GroupName_193"] = "New Static Object #031",
    ["DictKey_ActionText_93"] = "In the lower center of the instrument panel is the Multi-Purpose Color Display, or MPCD. Place your mouse over the power and brightness know and rotate your mouse wheel forward until the knob is set to full bright. It will take a moment to power on.\
\
Press the [SPACEBAR] once you see video displayed to the MPCD.\
",
    ["DictKey_ActionText_133"] = "Being below 250 knots, go ahead and lower your landing gear by pressing [G] and drop flaps to full with [LEFT CTRL + F].\
\
Extend your airbrake get slower more quickly by pressing [LEFT SHIFT + B].\
\
Use the gates as a reference for your glidepath by keeping the velocity vector in the center of the next gate.\
",
    ["DictKey_WptName_103"] = "",
    ["DictKey_ActionText_99"] = "Now it is time to get the left engine started. Go ahead and left mouse click on the engine crank switch.",
    ["DictKey_WptName_156"] = "",
    ["DictKey_GroupName_27"] = "New Static Object #007",
    ["DictKey_WptName_154"] = "",
    ["DictKey_UnitName_22"] = "New Static Object #001",
    ["DictKey_ActionText_98"] = "The Hornet comes equipped with an Inertial Navigation Systems, or INS. Use mouse right clicks to set the INS switch to the GND (ground) position. This will start our INS ground alignment.\
\
When the switch is set to GND, press [SPACEBAR].\
",
    ["DictKey_WptName_169"] = "",
    ["DictKey_WptName_62"] = "",
    ["DictKey_WptName_161"] = "",
    ["DictKey_ActionText_124"] = "While on the downwind, establish on-speed AoA of 8.1 degrees by flying to maintain the velocity vector inside the E bracket on the HUD. Proper AoA is also indicated to the left of the HUD by the indexer lights. Keep a donut displayed in the center of the indexer.",
    ["DictKey_UnitName_19"] = "New Static Object #001",
    ["DictKey_ActionText_92"] = "With the right engine running and generator power, place the left and right Digital Display Indicators, or DDIs, to the DAY position using right mouse button clicks. Rotate the Head Up Display, or HUD, brightness knob clockwise by placing your mouse over it and rotating your mouse wheel forward.\
\
Once you see video displayed on the left and right DDIs and HUD, press the [SPACEBAR].\
",
    ["DictKey_WptName_65"] = "",
    ["DictKey_ActionText_142"] = "In the center of the HIS is an aircraft symbol that represents your position from a top-down vantage. Your true airspeed is to the left of the symbol and ground speed to the right. Centered and around the aircraft symbol is a compass rose, and at the very top is the lubber line that indicates your heading in regards to the compass rose.\
\
Along the top of the HSI is the SCL, or Scale, option. Consecutives presses of this pushbutton will cycle through the scale options of the HSI. \
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_WptName_168"] = "",
    ["DictKey_UnitName_25"] = "New Static Object #001",
    ["DictKey_ActionText_95"] = "The Support page has several sub-pages line the Checklist, Engine, Fuel, ADI and HIS pages. For now though, press the FCS pushbutton to select the Flight Control System page.",
    ["DictKey_ActionText_215"] = "Nous sommes maintenant sur la page Tactique (TAC), une nouvelle pression sur le bouton temps nous amènera à la page Support (SUPT).",
    ["DictKey_GroupName_199"] = "New Static Object #033",
    ["DictKey_ActionText_120"] = "",
    ["DictKey_ActionText_129"] = "Congratulations on landing the Hornet! With practice, this will become second nature. \
\
You can end the lesson now by pressing the [ESCAPE] key.\
",
    ["DictKey_UnitName_212"] = "New Static Object #026",
    ["DictKey_ActionText_122"] = "Approaching the end of the runway, we will continue to follow the gates for a 180 degree turn into the downwind leg. The rate of turn will be based on a G that is 1% of our airspeed. In this case, 3.5 G for 350 knots.\
\
As you break into the pattern, keep your velocity vector just below the horizon line on the HUD for a descending turn to 600 feet.\
",
    ["DictKey_ActionText_91"] = "Once the right engine RPM has reached 20%, as indicated on the IFEI, press [LEFT SHIFT + HOME] to move the right throttle from OFF to IDLE. This in turn will introduce fuel into the engine combustion chamber and start the engine ignitors.  \
\
Once the right engine RPM has reached 60%, the right engine start cycle is complete and the right generator is automatically engaged.\
\
Once at 60%, press the [SPACEBAR].\
",
    ["DictKey_WptName_32"] = "",
    ["DictKey_ActionText_90"] = "Once the green light next to the APU switch comes on, move the Engine Crank switch to the Right, marked by the R, with a right mouse button click. This will allow the APU to power the Air Turbine Starter, which in turns allows the Aircraft Mounted Accessory Dive, or AMAD, to starting turning the fan blades within the engine.",
    ["DictKey_GroupName_57"] = "New Static Object #016",
    ["DictKey_WptName_110"] = "",
    ["DictKey_WptName_207"] = "",
    ["DictKey_ActionText_112"] = "Ahead of you are a series of gates that you will fly through. These are designed to instruct you on where you should be during the pattern.\
\
You will start the approach at five miles out at 1500 feet and 275 knots on approach to runway 70. This will place you on a 3 degree glidepath to the runway. To measure your glidepath angle, reference your velocity vector on the HUD in relation to the pitch ladder. A 3 degree flightpath is standard for a Hornet landing.\
\
For a straight in approach we will keep the HUD showing barometric altitude.\
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_WptName_159"] = "",
    ["DictKey_GroupName_60"] = "New Static Object #017",
    ["DictKey_ActionText_127"] = "As your nose comes around to the runway heading, uncage the velocity vector on the HUD by pressing [C] and fly to place the velocity vector on the runway threshold where you wish to touch down.\
\
While maintaining on-speed AoA, use your throttle to control your glidepath and stick pitch to control your angle of attack.\
\
",
    ["DictKey_WptName_50"] = "",
    ["DictKey_GroupName_48"] = "New Static Object #013",
    ["DictKey_GroupName_196"] = "New Static Object #032",
    ["DictKey_WptName_183"] = "",
    ["DictKey_ActionText_136"] = "Maintain on-speed AoA and fly the aircraft into the runway with a vertical velocity of no more than 750 feet per minute, as displayed over the HUD altitude indication. Do not flair.\
\
Once the nose wheel comes down, use the rudder to keep the aircraft centered down the runway and use the wheel brake to bring her to a halt by pressing [W].\
",
    ["DictKey_GroupName_54"] = "New Static Object #015",
    ["DictKey_WptName_226"] = "",
    ["DictKey_GroupName_33"] = "New Static Object #009",
    ["DictKey_ActionText_224"] = "Pour faciliter l'exécution de cette séquence, vous pouvez ajuster l'échelle du HSI. \
\
Vous pouvez l'utiliser en relation avec la distance du prochain point de navigation et le repère de direction sur le HUD pour vous aligner au mieux pour passer la prochaine porte.",
    ["DictKey_UnitName_58"] = "New Static Object #014",
    ["DictKey_ActionText_130"] = "After the lesson is un-paused, reduce your throttle to idle and maintain a 3 degree glidepath. \
\
Once your airspeed is below 250 knots, lower the landing gear by pressing [G] and lower the flaps to full down by pressing [LEFT CTRL + F].\
\
Once the gear and flaps are down, you will control your glidepath with the throttle and pitch trim to control angle of attack.\
\
You will want an angle of attack of 8.1 degrees, which will place the velocity vector on the HUD in the center of the “E” bracket. Additionally, your angle of attack target of 8.1 degrees is indicated by the AoA Indexer Lights to the left of the HUD frame. When on on-speed AoA (8.1 degrees angle of attack), the center, yellow circle will be illuminated. \
\
Press [SPACEBAR] to continue.\
",
    ["DictKey_WptName_160"] = "",
    ["DictKey_UnitName_28"] = "New Static Object #001",
    ["DictKey_WptName_163"] = "",
    ["DictKey_WptName_157"] = "",
    ["DictKey_WptName_180"] = "",
    ["DictKey_WptName_106"] = "",
    ["DictKey_WptName_26"] = "",
    ["DictKey_WptName_171"] = "",
    ["DictKey_ActionText_135"] = "When your speed is below 140 knots, go ahead and retract the speed brake by pressing [LEFT CTRL + B].\
\
Maintain on-speed AoA and your glidepath should be aligned with the runway threshold. \
",
    ["DictKey_ActionText_132"] = "When you are ready, press [SPACEBAR] and I will un-pause the lesson.",
    ["DictKey_descriptionText_1"] = "Bien que la navigation TACAN soit un excellent outil pour retourner à votre terrain d'aviation ou à votre porte-avions, vous aurez souvent besoin d'établir des points de navigation arbitraires. C'est là qu'intervient la navigation par points de navigation. Le Hornet vous permet d'avoir trois séquences de points de navigation que vous pouvez utiliser pour marquer n'importe quoi, un point de virage, une cible ou un emplacement de menace. Les points de navigation peuvent être créés à la fois dans l'éditeur de mission et dans le cockpit du Hornet. Pour cette leçon, nous nous concentrerons sur une séquence de points de navigation déjà créée.",
    ["DictKey_UnitName_34"] = "New Static Object #001",
    ["DictKey_GroupName_187"] = "New Static Object #029",
    ["DictKey_ActionText_145"] = "With that done, you will now note a small circle along the outside of the compass rose at the 1 ‘clock position. This is your bearing to the ADF signal. There is no range information though.\
\
As you can see, ADF is quite simple. Let’s move on to TACAN.\
\
Press [SPACEBAR] when ready.\
",
    ["DictKey_descriptionBlueTask_3"] = "Suivez la direction du tutoriel.",
    ["DictKey_WptName_152"] = "",
    ["DictKey_UnitName_64"] = "",
    ["DictKey_ActionText_139"] = "Let’s press the same push button again to bring us to the support (SUPT) page. ",
    ["DictKey_GroupName_9"] = "New Static Object #001",
    ["DictKey_GroupName_190"] = "New Static Object #030",
    ["DictKey_ActionText_221"] = "Comme pour le TACAN, vous pouvez également définir une ligne de course passant par le point de navigation sélectionné. Cela peut être utile en plaçant un point de navigation sur une piste et en utilisant la ligne de course pour une approche directe ou comme référence pour la branche vent arrière d'un circuit d'atterrissage. \
\
Appuyez sur [ESPACE] pour continuer.",
    ["DictKey_WptName_153"] = "",
    ["DictKey_descriptionRedTask_2"] = "",
    ["DictKey_WptName_74"] = "",
    ["DictKey_UnitName_13"] = "New Static Object #001",
    ["DictKey_ActionText_148"] = "With TACAN now selected on the UFC, we have three choices in the Option Select Windows. T/R is Transmit / Receive and will provide both bearing and range guidance, RCS is for Receive and will just provide bearing to the station, and A/A is for Air-to-Air and will provide either bearing and range or just range, depending on the aircraft.\
\
By default, we have T/R selected, which is fine. The lower two Option Select windows allow you to select either an X or Y TACAN channel.\
\
Now let’s turn on the TACAN by pressing the ON OFF button on the UFC.\
",
    ["DictKey_WptName_170"] = "",
    ["DictKey_GroupName_69"] = "New Static Object #020",
    ["DictKey_ActionText_134"] = "At this point, you should be on-speed with an angle of attack of 8.1 degrees, indicated by the velocity vector in the center of the “E” bracket. Use throttle input to adjust your glidepath such that the velocity vector is positioned over the runway threshold.",
    ["DictKey_GroupName_208"] = "New Static Object #036",
    ["DictKey_ActionText_86"] = "With that out of the way, we will now enable the two batteries. This will allow operation of the canopy and power the engine igniters. You’ll also notice that the Integrated Fuel and Engine Indicator (or IFEI) in the lower left portion of the instrument panel will have power.\
\
Move the battery switch to the ON position with a right mouse button click.\
",
    ["DictKey_GroupName_24"] = "New Static Object #006",
    ["DictKey_WptName_186"] = "",
    ["DictKey_ActionText_219"] = "Lorsque le point de navigation 1 est sélectionné, notez que sa distance et son numéro sont affichés sur le côté droit du HUD, et qu'une barre indiquant sa direction se trouve le long de la bande de cap. \
\
Sur le HSI, vous pouvez maintenant mieux voir le point de navigation qui apparaît comme un petit cercle avec un point au centre. \
\
En appuyant sur le bouton SEQ1, il sera encadré et des lignes en pointillés relieront les points de navigation de la séquence sélectionnée.\
",
    ["DictKey_GroupName_202"] = "New Static Object #034",
    ["DictKey_GroupName_178"] = "New Static Object #025",
    ["DictKey_WptName_230"] = "",
    ["DictKey_WptName_213"] = "",
    ["DictKey_WptName_108"] = "",
    ["DictKey_WptName_210"] = "",
    ["DictKey_WptName_107"] = "",
    ["DictKey_UnitName_203"] = "New Static Object #026",
    ["DictKey_WptName_68"] = "",
    ["DictKey_WptName_229"] = "",
    ["DictKey_UnitName_200"] = "New Static Object #026",
    ["DictKey_UnitName_82"] = "New Static Object #021",
    ["DictKey_UnitName_55"] = "New Static Object #014",
    ["DictKey_ActionText_101"] = "Now it is time to get the left engine started. Go ahead and left mouse click on the engine crank switch.",
    ["DictKey_GroupName_39"] = "New Static Object #011",
    ["DictKey_WptName_195"] = "",
    ["DictKey_GroupName_211"] = "New Static Object #037",
    ["DictKey_ActionText_141"] = "Now on the support page, press the HSI, or Horizontal Situation Indicator, pushbutton. The HSI is your primary navigation aid that will display TACAN, Waypoint, and ADF navigation data.",
    ["DictKey_UnitName_16"] = "New Static Object #001",
    ["DictKey_ActionText_97"] = "During this lesson and future lessons, you will often see and hear the Master Caution. This is the large, yellow labeled button on the instrument panel that will light when any caution condition is triggered. There will also be an accompanying “deedle deedle” sound.\
\
Pressing this button [N] will acknowledge the caution and extinguish the light. Further presses of the button will re-stack caution and advisory notices along the bottom of the left DDI. If the left DDI is not on, then the caution and notices will be displayed on another display.\
\
\
",
    ["DictKey_ActionText_140"] = "Now on the support page, press the HSI, or Horizontal Situation Indicator, pushbutton. The HSI is your primary navigation aid that will display TACAN, Waypoint, and ADF navigation data.",
    ["DictKey_WptName_228"] = "",
    ["DictKey_WptName_231"] = "",
    ["DictKey_WptName_165"] = "",
    ["DictKey_UnitName_209"] = "New Static Object #026",
    ["DictKey_WptName_11"] = "",
    ["DictKey_UnitName_70"] = "New Static Object #018",
    ["DictKey_GroupName_63"] = "New Static Object #018",
    ["DictKey_WptName_20"] = "",
    ["DictKey_UnitName_7"] = "Player",
    ["DictKey_ActionText_88"] = "Good job. Note that in the top left portion of the IFEI you can see the RPM and TEMP of both the left and right engines. These will be important for when we start the engines.\
\
We will now turn on the Axillary Power Unit, or APU. This is a small, self-contained engine that augments the bleed air system and will start turning the engines for engine starts.\
\
Please the APU switch in the ON position with a left mouse button click.\
",
    ["DictKey_ActionText_94"] = "On the left DDI, press the MENU pushbutton to bring us to the Support (SUPT) page. ",
    ["DictKey_WptName_29"] = "",
    ["DictKey_ActionText_119"] = "",
    ["DictKey_ActionText_100"] = "Now it is time to get the left engine started. Go ahead and left mouse click on the engine crank switch.\
\
Once the left engine is at 20% RPM on the IFEI, press [LEFT ALT + HOME] to move the left throttle from OFF to IDLE.\
\
When the left engine is at 60% RPM, press the [SPACEBAR] to continue.\
",
    ["DictKey_ActionText_216"] = "Sur la page Support (SUPT), sélectionnez le bouton HSI. L'indicateur de situation horizontale s'affiche. ",
    ["DictKey_GroupName_42"] = "New Static Object",
    ["DictKey_UnitName_37"] = "",
    ["DictKey_ActionText_217"] = "Une grande partie de cette situation nous est familière depuis la leçon TACAN. Au lieu d'appuyer sur le bouton TCN, appuyez cette fois sur le bouton WYPT (waypoint). Cette case WYPT permet d'afficher plus d'informations de navigation sur le HSI et le HUD.",
    ["DictKey_UnitName_206"] = "New Static Object #026",
    ["DictKey_WptName_53"] = "",
    ["DictKey_ActionText_225"] = "A tout moment, vous pouvez terminer la leçon en appuyant sur [ECH].",
    ["DictKey_UnitName_10"] = "",
    ["DictKey_WptName_8"] = "",
    ["DictKey_WptName_23"] = "",
    ["DictKey_WptName_102"] = "",
    ["DictKey_WptName_44"] = "",
    ["DictKey_WptName_173"] = "",
    ["DictKey_WptName_111"] = "",
    ["DictKey_ActionText_220"] = "Dans la partie supérieure droite du HSI, les données du point de navigation sélectionné sont affichées. La ligne supérieure indique son relèvement et sa distance et, en dessous, les heures:minutes:secondes pour l'atteindre. \
\
A l'intérieur de la rose du compas, un triangle indique le cap vers le point de navigation sélectionné, avec une pointe correspondante à l'opposé.\
\
Appuyez sur [ESPACE] pour continuer.\
\
",
    ["DictKey_ActionText_96"] = "The FCS page shows the status of the control surfaces and any detected FCS errors. The Xs indicate detected errors, but we will address these once the left engine is started.\
\
Press the [SPACEBAR] to continue.\
",
    ["DictKey_ActionText_138"] = "Réglons d'abord le DDI gauche sur la page HSI. Appuyez sur le bouton \"temps\", indiquant le chrono du temps écoulé depuis le démarrage du SNA (= bouton Menu, cette dernière mention n'étant affichée qu'avion au sol).",
    ["DictKey_WptName_164"] = "",
    ["DictKey_ActionText_147"] = "Now we need to turn on the TACAN and set the frequency of the desired station. Press the TCN (TACAN) button on the UFC.",
} -- end of dictionary
